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Narciso E Boccadoro Audiolibri Gratis

Posted on 06.09.2019

Singularity Tribe gathering at Noke Yuitza’s this weekend at “The Beauty” Stage:. Cyborgs, Androids, Transhumans, CyberPunks, Aliens, UNITE! Experience: 3D Arts by Noke Yuitza at LEA “Tears in Rain is an artistic and digital immersion into this question that finds a possible answer in the future of Madrid of 2109 visualized by in her book Tears in Rain, which follows the life of a female replicant while covers contemporary subjects such as memory, emotions, relationships, war, poverty, climate change and pollution, sex, racism, corruption, the right to life and live it with dignity, death” Music: Saturday. 6:00 pm SLT – Astronema with Psychedelic Trip.

  1. Narciso E Boccadoro Film
  2. Narciso E Boccadoro Recensione Libro

Journey into the Cosmos with Astronema and her mind expanding atmospheric Music. 8:00 pm SLT – Shield Maiden with Ethereal Style Electronic Mashups. Explore the creative process of multi genre spectrum of Electronic Music. 9:00 pm SLT – MC Human Visage with Prog PSY Rock. Travel with Human into the Cosmos of Sound and SPace.

-gratis-in-italia-almeno-una-volta-nella-vita-italib471333439.pdf 2018-07-04.

10:00 pm SLT – Alexi Ayres with High Energy Electronic music from Goa India. Hypnotic Drum Beats and Mind Expanding Melodies. Sunday. 12:00 am SLT – FIFI the Psy Goddess with. Feel the Powerful Groove of her Booming Bass and Hypnotic Melodies. Performing for over 5 years. Get Ready to Travel!

Lacrime nella pioggia installation, Bruna Husky awakening. Artwork: Lacrime nella pioggia, inspired in Lacrime nella pioggia by Download the first chapter here: (©Rosa Montero, 2012) To have a better experience, try different in Second Life as: Bry’Oh Bluniverse. Intro: There’s a part of us that reminds into cyberspace while we are “AFK”, and that part grows breaded by social techs.

It’s our “ghost” conforming our virtual community footprint, a new kind of human heritage. But, how is this going to evolve in the future? Lacrime nella Pioggia installation follows, into one of those possible futures, the inner evolution and awakening of Bruna Husky, a replicant, in the city of Madrid on 2109.

Concept:, the book of that inspires this installation, is one of those big stories, on the line of and, that can imagine a realistic future with sense, closer to our present time in the important debates of the life (rights, life and death, love, memory,) probably because Rosa Montero, the author, it’s also a journalists and she has that clinic eye for the analysis. It’s also a story about an inner evolution, acceptation and conciliation of oneself held by it’s mean character, Bruna Husky. It’s a rich and complex story, so here I’ve just done an approach to Bruna, to her evolution along the story. I have other 2 installations, small ones, based on the “story behind the story” of Lacrime nella Pioggia: Future Communities (for the SL9B) and Alien Humanity (for the UWA’s Challenge). The 1st one acts like a pre-story and the second concludes the circle.

Special collaboration: Voice: The writer Rosa Montero puts the voice to 16 fragments of the book chosen for this installation by herself due it’s meaning Fragments in Italian: Simona Scadellari, from Salani Editore Models: Simba Schumann & Geigel (jjwilfred) Resident Scripting: Rockerduck Bogdanovich Sound: Imparacafile Runo Sound effects: Storm Blauvelt Thanks to the organization team composed by: Giovanni Dalla Bona , Giampiero Moioli and Stefania Albertini and Simba Schumann. Special thanks to: Rosa Montero, Simba Schumann, Pol Jarvinen, Simona Scadellari, Imparacafile Runo, Storm Blauvelt and Rockerduck Bogdanovich for the help to realize this intervention. To and for the inspiring and, from wich I took borrowed the eyelashes, that served to me to create my version of Bruna’s face. More information about the event IMMERSIVE WORL(D)S and the artists participating:. Based on the AI (artificial intelligence) concept, this story AIMS To give an idea of the viewer That world in BOTH IT Complexity in the most emotional, maybe That touches us most.

Gratis

Narciso E Boccadoro Film

What if we create Machines That Could reach the artificial intelligence and achievement of Understand emotions, how the machine would interpret Those emotions? Pirivom santhipom serial title song. Is This Our concern is the fear of what we create Will replace us at all? I do not know the answer, I will leave each one make your questions and conclusions. One robot that denies it own origins, might be confusing for our understanding trying to imagine how a Machine would deal with feelings 🙂 I leave you with my last Machinima work made to enter the MachinimUWA II: Art of the Artists. A study done by 85% after effects surreal putting funds, giving the viewer a vision of another universe (maybe SL). SpyVspy Aeon. Sculpture “life” by Yabushka Loon.

“Kunst der fuge (art of fugue)” by Igor Ballyhoo. “Cosmic Shower” by Merlino Mayo. Xibalba – Game Over! By Noke Yuitza Filmed at Insilico Imagined by spyvspy aeon Music: Orchestra by senseiced Jamendo.com Background sounds: freesound.org & looperman.com This work is under a creative commons lisence Attribution – Noncommercial – no derivative works 3.0 Unported. “Time to save universe again” Lara Croft, Tomb Raider.

Narciso E Boccadoro Recensione Libro

The “game culture” (culture of video-games) is part of our day to day. Xbox, Nintendo, Play Station, console flood the market with the promise to “Live the Adventure”, to stop being passive spectators of films, of the life, to become the protagonists of incredible experiences.

Windows, Mac OS, Linux, cell phones, None operating system can resists the attraction of video-games. Aloha player, this is my personal invitation to you to dive into my last creative work, XIBALBA-GAME OVER!

(1), an artistic intervention whose stage is the head of a “gamer”, a collage of recycled parts that conform a human being, in the privacy of its room, who plays with Lara Croft, the feminist icon par excellence of the “game culture”. (1) Xibalba, the Mayan Underworld, was my subject for the big art intervention “Mexico in video-games, comics and films” with Art Interventions team for Isla del Emprendedor in summer’09. “XIBALBA-GAME OVER!” is just a little window to original Xibalba’s art intervention, a special collage for UWA, and my invitation to live the adventure! Technique: mixed technique.Most of the textures I’ve used about Tomb Raider are based in pictures-captures from the videogame I’ve taken while I was playing, others are images from different videos on YouTube, but some are based in TRU’s original artworks.

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